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D3D11_SHADER_RESOURCE_VIEW_DESC Struct Reference

Public Attributes

DXGI_FORMAT Format
 
D3D11_SRV_DIMENSION ViewDimension
 
union { 
 
   D3D11_BUFFER_SRV   Buffer 
 
   D3D11_TEX1D_SRV   Texture1D 
 
   D3D11_TEX1D_ARRAY_SRV   Texture1DArray 
 
   D3D11_TEX2D_SRV   Texture2D 
 
   D3D11_TEX2D_ARRAY_SRV   Texture2DArray 
 
   D3D11_TEX2DMS_SRV   Texture2DMS 
 
   D3D11_TEX2DMS_ARRAY_SRV   Texture2DMSArray 
 
   D3D11_TEX3D_SRV   Texture3D 
 
   D3D11_TEXCUBE_SRV   TextureCube 
 
   D3D11_TEXCUBE_ARRAY_SRV   TextureCubeArray 
 
   D3D11_BUFFEREX_SRV   BufferEx 
 
};  
 

The documentation for this struct was generated from the following file: