GATE
gate::apps::GameModule Member List

This is the complete list of members for gate::apps::GameModule, including all inherited members.

GameModule() (defined in gate::apps::GameModule)gate::apps::GameModule
loadModule(GlSurface &surface)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
processKeyDown(Keyboard::KeyEnum key, uint32_t state)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
processKeyUp(Keyboard::KeyEnum key, uint32_t state)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
processPointerDown(real32_t x, real32_t y, real32_t xMax, real32_t yMax)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
processPointerMove(real32_t x, real32_t y, real32_t xMax, real32_t yMax)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
processPointerUp(real32_t x, real32_t y, real32_t xMax, real32_t yMax)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
render(GlSurface &surface)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
unloadModule(GlSurface &surface)=0 (defined in gate::apps::GameModule)gate::apps::GameModulepure virtual
~GameModule() noexcept (defined in gate::apps::GameModule)gate::apps::GameModulevirtual